1982Puzzle

Soko-Ban

Developed by Thinking RabbitPublished by Spectrum HoloByte, Inc.

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Game Info

Release Date
1982-12-01
Developer
Thinking Rabbit, Thinking Rabbit
Publisher
Spectrum HoloByte, Inc., Thinking Rabbit, Tandy, Sega Enterprises, Ltd., ASCII Corporation
Engine
Unknown
Platforms
sg1000PC-8800 SeriesC64x1TRS-80 Color ComputerDOSApple][TRS-80FM-7NEC PC-6000 SeriesMSX
Game Modes
Single player, Multiplayer
Perspective
Bird view / Isometric
Themes
Unknown
IGDB Rating
71 (17 ratings)
Critic Rating
N/A
Est. Progress
Mocked friends activity

Friends Activity

L

Lana rated

4.5

2h ago
M

Mako started playing

Act II

8h ago
N

Nia reviewed

Thoughtful pacing

1d ago
R

Rei added to backlog

Next weekend

2d ago

Screenshots

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