
Soko-Ban
Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
Game Info
- Release Date
- 1982-12-01
- Developer
- Thinking Rabbit, Thinking Rabbit
- Publisher
- Spectrum HoloByte, Inc., Thinking Rabbit, Tandy, Sega Enterprises, Ltd., ASCII Corporation
- Engine
- Unknown
- Platforms
- sg1000PC-8800 SeriesC64x1TRS-80 Color ComputerDOSApple][TRS-80FM-7NEC PC-6000 SeriesMSX
- Game Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
- Themes
- Unknown
- IGDB Rating
- 71 (17 ratings)
- Critic Rating
- N/A
- Est. Progress
- Mocked friends activity
Friends Activity
Lana rated
4.5
Mako started playing
Act II
Nia reviewed
Thoughtful pacing
Rei added to backlog
Next weekend
Screenshots










